Fire-break (Wetline) my first Steam release!
Fire-Break » Devlog


This started as a 10-day game jam entry for the "Connections" theme. It placed 27th for mechanics, which made me take the plunge and do my first full Steam release. It has sold 9 copies so far, and I only know 1 of these people IRL!
If you played the jam version: thanks, genuinely. Here's what changed since then.
- Replay system - rewatch you runs like in some Civilization games
- Tutorial - now you can actually learn how to play the game
- Custom levels - finished levels can be replayed with custom settings
- Refined SFX & VFX - the worst SFX have been fixed, post processing and graphics updates
- New map tiles - farm tiles has been added, burning even faster than the grass
- Better control support - gamepad works properly now
- Juice - screen shake, controller feedback to make it feel like a real game
- More maps
The jam version stays up here, untouched, as a record of what a first draft looks like. If you want the version with actual polish:
Full version on Steam out now!
That's it. Just a game about fire that's slightly less broken than it used to be.
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